This is an early sketch of a system using html5 canvas in an attempt to test speed and user interactions.
It uses physics to make it feel good (every bubble is a particle interacting with all of the others).
Once it has settled down, you can interact with the system by dragging a bubble accross the screen.
The amplitude of the pulsations is controlled by how far out of equilibrium the bubble is.
(If you wait long enough it should completely stop).

  =>  back to Bubbles and canvas - poudro.com (or home page).